Benvenuti nel mediterraneo del 23° secolo, benvenuti in ciò che rimane del Regno dell'Uomo. Immergetevi nell'atmosfera cupa del Terzo Impero Mediterraneo: sperimentate l'opprimente società nata dalle ceneri della vecchia, distrutta dall'arrivo della magia. Trovate il vostro posto in un mondo in cui l'occulto è temuto e proibito, eppure subdolamente presente. Cercate di sopravvivere alle faide fra le famiglie aristoi e alla spietata competizione per il monopolio commerciale delle corporazioni. Lasciate la vostra impronta su un mondo ampio a sfaccettato, dalle torri e gli slum delle più grandi città ai territori alla periferia dell'impero che devono combattere per la sopravvivenza!

Gary Gygax Day

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Today, 27 July, role players are celebrating the anniversary of the birth of Gary Gygax, inventor of the famous Dungeons & Dragons. If it wasn’t for him bringing roleplaying games into the commercial spotlight in the 1970’s, I probably would not be here writing this (and you wouldn’t be here reading it).

I played Dungeons & Dragons for years, buying the manuals, trying to create my custom character sheets and my house rules, a bit like everyone else, probably. Getting older I began to find the idea of High Fantasy races and classes increasingly less attractive, so I moved on to other genres, but I can remember with affection the countless evenings spent playing D&D, and the lasting friendships I have established around the game in those years.

Roleplay became even more of a hobby as my life continued, one of those that has enriched me the most as a person, and this never would have happened without the creativity and ingenuity of Gary Gygax. Of course, today I don’t create labyrinthine dungeons filled to bursting point with monsters, but my taste for the fantastic and unexpected has still remained, and probably always will.

 

So for now I would just like to say:

Thanks Gary, you gave us a beautiful gift.

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