Benvenuti nel mediterraneo del 23° secolo, benvenuti in ciò che rimane del Regno dell'Uomo. Immergetevi nell'atmosfera cupa del Terzo Impero Mediterraneo: sperimentate l'opprimente società nata dalle ceneri della vecchia, distrutta dall'arrivo della magia. Trovate il vostro posto in un mondo in cui l'occulto è temuto e proibito, eppure subdolamente presente. Cercate di sopravvivere alle faide fra le famiglie aristoi e alla spietata competizione per il monopolio commerciale delle corporazioni. Lasciate la vostra impronta su un mondo ampio a sfaccettato, dalle torri e gli slum delle più grandi città ai territori alla periferia dell'impero che devono combattere per la sopravvivenza!

Gary Gygax Day


Today, 27 July, role players are celebrating the anniversary of the birth of Gary Gygax, inventor of the famous Dungeons & Dragons. If it wasn’t for him bringing roleplaying games into the commercial spotlight in the 1970’s, I probably would not be here writing this (and you wouldn’t be here reading it).

I played Dungeons & Dragons for years, buying the manuals, trying to create my custom character sheets and my house rules, a bit like everyone else, probably. Getting older I began to find the idea of High Fantasy races and classes increasingly less attractive, so I moved on to other genres, but I can remember with affection the countless evenings spent playing D&D, and the lasting friendships I have established around the game in those years.

Roleplay became even more of a hobby as my life continued, one of those that has enriched me the most as a person, and this never would have happened without the creativity and ingenuity of Gary Gygax. Of course, today I don’t create labyrinthine dungeons filled to bursting point with monsters, but my taste for the fantastic and unexpected has still remained, and probably always will.


So for now I would just like to say:

Thanks Gary, you gave us a beautiful gift.

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